There are not many people in the gaming industry that can be compared with Mike Morhaime, who, together with his partners, created the Blizzard Entertainment company. The latest work by this former leader in the computer game has a new twist, namely his new business, Dreamhaven. Located in Irvine, California, Dreamhaven is a place where Morhaime has tried to recreate a creative and community-driven environment, reminiscent of what Blizzard was in the past.
Shortly after his departure from Blizzard in 2018, Morhaime rallied a group of like-minded former colleagues, including Martin Nystrom, the legendary World of Warcraft director, who subsequently joined Moonshot Games. Dreamhaven is more than just a single studio as it incubates two independent yet mutually beneficial studios: Moonshot Games and Secret Door. Besides, they ensure that what they bring is as innovative as possible and modern at the same time.
Reading the stories of Moonshot Games, which will be led by two former Blizzard executives, namely Jason Chayes and Chris Sigaty, who was an executive producer on "StarCraft II," the intended effect for these games is to get players not only entertained, but also to get them some insight into their creativity. Secret Door will be the name of the second branch of the company. The same main ideas people there are Alan Dabiri and Dustin Browder. While Moonshot Games is working on big, ambitious titles Secret Door is focusing on Bite-sized, experimental pieces in a bid to challenge the conventional view of what games can be.
Morhaime's newest venture, Recovered from a social work experience when he was still a very young man and from his previous jobs in multinationals like Interplay and Disney, this enterprise was an opportunity to reconnect legally after his stint at DICE. Mr. Morhaime's commitment to tight-knit gaming communities and well-made, captivating immersive experiences is reflected in the company's mission statement. In a statement, he identified the original principles of the company that he had followed and his aim to rejuvenate it once more: customer-oriented gaming, bold creativity, and innovation.
These times with a burgeoning gaming market, the launch of Dreamhaven is very important. As analyzed by the industry, the rehabilitation of the community that focuses on the imaginative gameplay could be a stimulus for a new wave of creativity in this fast-growing field. The inception of Dreamhaven marks the start of a new chapter of Mike Morhaime's rich career, which is studded with the potential to alter the course of the game industry the way it was done by Blizzard during their early days.
The vibes are reminiscing right now in the gaming industry, particularly for those who remember the good old days of the mythical Blizzard games such as "Warcraft," "Diablo," and "Overwatch." If Morhaime and his team of best artists can genuinely reproduce that elusive 'magic,' then the future is definitely bright for Dreamhaven — and hence, the millions of gamers worldwide who desire the revival of the golden era of gaming.
All the attention is undoubtedly now focused on Dreamhaven to witness the magnificent, truly community-oriented experiences they will develop, similarly to Blizzard during Morhaime's leadership.
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Author: Emily Collins